Alpha · live on our own server · request access to play

The lost world,
restored and modernized.

AegisRO2 brings Ragnarok Online 2: The Gate of the World back to life. The 2007 game runs again on our own server, with a client rebuilt from recovered source code: English texts, a redesigned interface, much faster loading and the lost maps of December 2006.

The Hodemimes market in AegisRO2

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Preserving a classic.

AegisRO2 is a non-commercial fan project. We keep The Gate of the World as it was, from the Adventurer Training Ground to Hodemimes, Prontera and Alfheim, and we bring back what was lost, like the maps of the December 2006 client.

It is not a museum piece. The client is built from recovered source code, the world runs live on our Aegis Engine game server, and our own World Editor lets us study and rebuild every map.

Recovered Ragnarok Online 2 concept art

A modernized client

The 2007 client, rebuilt from its source code: it runs on modern Windows, the crashes we found are fixed, and every change is built from that source and tested before it reaches you.

A redesigned interface

One Character window, clear settings for audio, game and video, Skills and Emotions in one list, all key bindings in one list, chat settings with a World chat tab and a Community window for your party, friends and blocked players. Windows stay where you put them.

The redesigned Character window

Loads in a blink

In our tests your character now appears in about a tenth of a second instead of 10 to 38 seconds, and nearby monsters within a second. Scenery draws twice as far, inside the original fog.

The same spot a few seconds after entering the world: before the fix empty, after the fix with the character, an NPC and a monster

Left: the old client, 14 s after entering the world. Right: now, 12 s after.

Quests made clear

Your quest log holds 50 quests and tracks 6 on screen. "!" and "?" coins over NPCs, quest pins on the minimap and world map, and a gold arrow point you to your next goal.

The quest list and quest details in game

Fits your screen

Screen sizes up to 3840×2160 and an interface scale from 100 to 200%. Auto picks the right size for you (about 140% on a 1080p screen).

Your game, in English

8,949 texts translated from Korean: items, quests, scenes and 44 books. Chat lines now hold 120 characters.

One-click launcher

Log in, let the launcher download the game (about 4.5 GB) and keep it up to date, then press PLAY. The launcher updates itself, and "Report a problem" sends us your game log.

The AegisRO2 launcher
Prontera as it was in December 2006

The lost 2006 maps are back.

13 maps as they were in the December 2006 client are playable again, next to the 2007 world. The Old Maps Guide takes you there. We placed 81 NPCs, 2,320 monsters and 15 portals, and the caves and the ship work again.

Prefer the old feel everywhere? In the Video settings you can switch on the 2006 textures and music, the 2006 glow and the 2006 camera. The textures change in under a second, no restart needed.

Our own World Editor

Built for map archaeology: it opens the 2007 maps and the 13 maps from December 2006, lights them the way the game does, and can generate new land.

Places made by the map generator: windmills, a lighthouse, a footbridge and a farm

Map generator

Builds a full map in about a minute: mountain terraces, rivers, lakes with footbridges, farm hamlets and coasts. The same seed always gives the same map.

Terrain tools

Sculpt the heightmap, cut holes and paint several texture layers, with undo and redo.

Lit like the game

Sun shadows and the game's own vertex lighting. Moved objects and changed terrain are re-lit when you save.

The first map made by our World Editor runs in the game

Heatherby Grassy Valley did not exist this morning. Our World Editor generated it from scratch: a valley ringed by mountains, roads with mileposts and fences, farmhouses with smoking chimneys, a roadside aid-post tent, windmills turning on a hill, forests and flower meadows, and a wolf den with its camp. We walked around it in the real client on our test server.

Heatherby Grassy Valley in the game client: windmills on a hill, the aid-post tent and a farmhouse with chimney smoke, the tent under the mountains, the forest edge with flowers
8,949
Texts translated into English
327
Quests on offer
13
Maps from 2006 restored
0.1 s
To load your character in our tests (was up to 38 s)